COURSE ON 3DS MAX
3ds max – vray 6
- understanding Standard Primitives
- Creating 3d model of table using Standard primitives
- Understanding Extended Primitives
- Understanding AEC Extended Primitives: Foliage
- Understanding AEC Extended Primitives: Doors and Windows
· Duplicating and Arraying Objects
- Understanding snapping function
- Understanding the Align tool
- Understanding Splines
- Importing Revit files
· Working with Modifiers Part 1
· Working with Modifiers Part 2
· Working with cloth Modifier
· Working with Greeble Modifier
· Working with Displace Modifier
· Spline modeling using Lathe Modifier
· Understanding Chamfer Modifier
· Understanding Mirror tool
· Creating a bean bag and a cushion using the cloth modifier
· Understanding the basic materials
· creating metals using Arnold material
· Downloading and assigning the Vray materials
· Understanding UVW map modifier
· Understanding OSL map
· Understanding Opacity map
· Understanding HDRI map
· Understanding camera
· Understanding Basic Lights
· Understanding Omni Direct Light
· Understanding Arnold Lights
· Understanding Emissive light with Arnold
· Understanding Photometric lights
· Understanding IES lights
· Setting the vray sun and sky
Understanding Vray Render Settings